<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Appendix on Programming the Atari VCS in Assembly</title><link>https://cdeever.github.io/atari-vcs/docs/appendix/</link><description>Recent content in Appendix on Programming the Atari VCS in Assembly</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://cdeever.github.io/atari-vcs/docs/appendix/index.xml" rel="self" type="application/rss+xml"/><item><title>The Blue Box, Reborn</title><link>https://cdeever.github.io/atari-vcs/docs/appendix/the-blue-box-reborn/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://cdeever.github.io/atari-vcs/docs/appendix/the-blue-box-reborn/</guid><description>&lt;h1 id="the-blue-box-reborn"&gt;The Blue Box, Reborn&lt;a class="anchor" href="#the-blue-box-reborn"&gt;#&lt;/a&gt;&lt;/h1&gt;
&lt;p&gt;The rest of this book hands you a 2026 toolchain: write 6502 in a text editor, run &lt;a href="https://cdeever.github.io/atari-vcs/docs/getting-started/toolchain/"&gt;DASM&lt;/a&gt;, and watch the result in Stella a fraction of a second later. It works, it&amp;rsquo;s free, and it would have looked like science fiction to the people who actually invented these games. In 1979 there was no Stella, no DASM, no PC on the desk. There was a refrigerator-sized minicomputer down the hall, a serial cable, and — for David Crane at Activision — a blue sheet-metal box wired into the cartridge slot of a real console.&lt;/p&gt;</description></item></channel></rss>